OpenBlocks 

[Gitlab Repository]

A 3D [Minecraft] voxel-based engine powered
by OpenGL ES 3.0, SDL2 and GLM

Features:

• Infinite chunk generation using Simplex Noise
• Block collision detection and player physics
• Optimal chunk rendering through Frustrum Culling
• Dynamic and translucent water surface

Instructions:

• Hide the cursor by clicking on
the screen and pressing ESC
• Move with W, A, S, D
• Jump with SPACE
• Toggle gravity with SHIFT